I can’t believe we are done! Putting together our final presentation gave me a really good overview of how our system actually developed and I was really impressed with how everyone (not just us, but all the groups) was able to reach this final phase from what started out as pieces of paper and cardboard.
The only thing that I really wish we had time for was actual testing and interaction with users. I remember when I was taking the HCI class last semester, the feedback from users was always very surprising. Although we as designers claim that all of our work is user-oriented, there are so many things that we fail to see from a designer’s point of view.
Our system is also still in its very initial stages and there is a lot of future work to be done. First of all, all the information in our system is canned. Given the time constraint, we had to keep it canned, but it would be really great if we could connect our system to a database containing all the artwork and exhibitions at the Davis Museum. Also, now that mobile devices are becoming tools that are beyond just calling devices, we could probably connect the interaction from the surface to users’ mobile devices and eliminate the need for printouts. Mobile devices can also be used for post-visit tools. We discussed adding a post-visit component to the system, where visitors, especially students, can save the information of their visit in their one-card (Wellesley ID cards) and access the information once they’ve left the museum. Instead of having one-cards, we could use mobile devices.. the possibilities are endless but I think a post-visit tool would be extremely useful.
The biggest value of this project and this course, I think, was being able to work with the Microsoft Surface. It was very interesting to read and hear about all the TUI research that’s been done so far but it’s really difficult to imagine the interaction especially since it is not a prevalent form of interaction, yet. Being able to work on the MS Surface, was a really good introduction to understanding what a tangible user interface and interaction really looks like and I feel really lucky to have gotten a chance to play around on it!!
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